GALABET FAIR / 2.0

Ten games.
More to inspect.

Fair 2.0 expands the game experience around the library. Play with public inputs, inspect the result and see how each calculation fits into an application.

A PATH YOU CAN FOLLOW

The animation follows the returned turns. The record lets you inspect them.

Explore Plinko →

THE GAME COLLECTION

Start with the result
you want to understand.

BEYOND THE DEMONSTRATION

Useful when
you are building.

The pages connect results to the decisions an application needs to make: which rules to store, what to render and what to keep in a completed record.

Check a boundary.

See why a Dice roll equal to the target differs from a roll above it, or why Limbo compares the reported two-decimal multiplier. These details belong in the application’s tests.

Keep the right history.

Blackjack’s deck order and action transcript answer different questions. Wheel’s index needs its original value table. Each page explains the context its result requires.

Use a repeatable example.

Public fixtures let developers revisit the same path or hand while changing a renderer. Integration examples show the library alongside Node.js, Hono, Express and NestJS.

CONTINUING FROM FAIR 1.0

The same rules, made visible.

These game experiences use GFS 1.0. The public-seed demonstrations are designed for inspection; a concealed game needs server-managed state that releases information at the appropriate point in play.

Meet Galabet Flight in Fair 3.0 →